fix:场景材质丢失问题
This commit is contained in:
@@ -8,17 +8,19 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: BarbWire
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m_Shader: {fileID: 4800000, guid: 61e53729ad706d049b12a441f328fe34, type: 3}
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m_Shader: {fileID: 4800000, guid: 6b3d13467631aae42ac32950866b2835, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_ValidKeywords:
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- _EMISSION
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m_InvalidKeywords:
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- _ALPHATEST_ON
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- _FLIPBOOKBLENDING_OFF
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m_LightmapFlags: 0
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_DoubleSidedGI: 1
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m_CustomRenderQueue: -1
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stringTagMap: {}
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stringTagMap:
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RenderType: Opaque
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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@@ -28,6 +30,10 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _BaseMap:
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m_Texture: {fileID: 2800000, guid: a25d4cc5296980247ae7fd3e23f8c656, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -71,6 +77,9 @@ Material:
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m_Ints: []
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m_Floats:
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- PixelSnap: 0
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- _AlphaClip: 0
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- _AlphaToMask: 0
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- _Blend: 0
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- _BlendOp: 0
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- _BumpScale: 0.5
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- _CameraFadingEnabled: 0
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@@ -85,8 +94,10 @@ Material:
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- _DistortionStrength: 1
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- _DistortionStrengthScaled: 0
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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- _EmissionEnabled: 0
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- _EnableExternalAlpha: 0
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- _FlipbookBlending: 0
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- _FlipbookMode: 0
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- _GlossMapScale: 1
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- _Glossiness: 0.25
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@@ -96,17 +107,22 @@ Material:
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- _Mode: 1
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _QueueOffset: 0
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- _SmoothnessTextureChannel: 0
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- _SoftParticlesEnabled: 0
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- _SoftParticlesFarFadeDistance: 1
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- _SoftParticlesNearFadeDistance: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _Surface: 0
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
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- _Color: {r: 0.8301887, g: 0.8301887, b: 0.8301887, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _Flip: {r: 1, g: 1, b: 1, a: 1}
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@@ -8,17 +8,19 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Flag_Lockdown
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m_Shader: {fileID: 4800000, guid: 61e53729ad706d049b12a441f328fe34, type: 3}
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m_Shader: {fileID: 4800000, guid: 6b3d13467631aae42ac32950866b2835, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_ValidKeywords:
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- _EMISSION
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m_InvalidKeywords:
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- _ALPHATEST_ON
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- _FLIPBOOKBLENDING_OFF
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m_LightmapFlags: 0
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_DoubleSidedGI: 1
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m_CustomRenderQueue: -1
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stringTagMap: {}
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stringTagMap:
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RenderType: Opaque
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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@@ -28,6 +30,10 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _BaseMap:
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m_Texture: {fileID: 2800000, guid: d35376172361af441ae5ceaae8e8380e, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -71,6 +77,9 @@ Material:
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m_Ints: []
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m_Floats:
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- PixelSnap: 0
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- _AlphaClip: 0
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- _AlphaToMask: 0
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- _Blend: 0
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- _BlendOp: 0
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- _BumpScale: 0.5
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- _CameraFadingEnabled: 0
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@@ -85,8 +94,10 @@ Material:
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- _DistortionStrength: 1
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- _DistortionStrengthScaled: 0
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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- _EmissionEnabled: 0
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- _EnableExternalAlpha: 0
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- _FlipbookBlending: 0
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- _FlipbookMode: 0
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- _GlossMapScale: 1
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- _Glossiness: 0.25
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@@ -96,17 +107,22 @@ Material:
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- _Mode: 1
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _QueueOffset: 0
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- _SmoothnessTextureChannel: 0
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- _SoftParticlesEnabled: 0
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- _SoftParticlesFarFadeDistance: 1
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- _SoftParticlesNearFadeDistance: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _Surface: 0
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
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- _Color: {r: 0.8301887, g: 0.8301887, b: 0.8301887, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _Flip: {r: 1, g: 1, b: 1, a: 1}
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@@ -8,13 +8,13 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Trim_Metal
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Shader: {fileID: 4800000, guid: 6b3d13467631aae42ac32950866b2835, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _NORMALMAP
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- _SPECULAR_SETUP
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m_InvalidKeywords: []
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m_InvalidKeywords:
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- _FLIPBOOKBLENDING_OFF
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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@@ -88,16 +88,27 @@ Material:
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- _AlphaToMask: 0
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- _Blend: 0
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- _BlendModePreserveSpecular: 1
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- _BlendOp: 0
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- _BumpScale: 0.5
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- _CameraFadingEnabled: 0
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- _CameraFarFadeDistance: 2
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- _CameraNearFadeDistance: 1
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _ColorMode: 0
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- _Cull: 2
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DistortionBlend: 0.5
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- _DistortionEnabled: 0
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- _DistortionStrength: 1
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- _DistortionStrengthScaled: 0.1
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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- _EnvironmentReflections: 1
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- _FlipbookBlending: 0
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- _FlipbookMode: 0
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- _GlossMapScale: 1
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- _Glossiness: 0.398
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- _GlossyReflections: 1
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@@ -109,6 +120,9 @@ Material:
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- _ReceiveShadows: 1
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- _Smoothness: 0.398
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- _SmoothnessTextureChannel: 0
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- _SoftParticlesEnabled: 0
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- _SoftParticlesFarFadeDistance: 1
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- _SoftParticlesNearFadeDistance: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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@@ -118,8 +132,11 @@ Material:
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 0.8301887, g: 0.8301887, b: 0.8301887, a: 1}
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- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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- _CameraFadeParams: {r: 0, g: 0, b: 0, a: 0}
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- _Color: {r: 0.8301887, g: 0.8301887, b: 0.8301887, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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m_BuildTextureStacks: []
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--- !u!114 &1687802754799428508
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@@ -5,7 +5,7 @@ EditorBuildSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Scenes:
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- enabled: 1
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- enabled: 0
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path: Assets/_Zombie/Scenes/Company1Floor.unity
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guid: 386a8fdea01af8a4e8d4a9835407ddec
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- enabled: 0
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@@ -14,7 +14,7 @@ EditorBuildSettings:
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- enabled: 0
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path: Assets/_Zombie/Scenes/Shandong_Jining_Shangchang_nei.unity
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guid: c58727a975cdcca41b42f70a2fc91ab1
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- enabled: 0
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- enabled: 1
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path: Assets/_Zombie/Scenes/Shandong_Jining_Shangchang.unity
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guid: 774ba51685c4dca4484fd78833301ede
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m_configObjects:
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@@ -142,9 +142,7 @@ PlayerSettings:
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visionOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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bundleVersion: 1.0.0
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preloadedAssets:
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- {fileID: 1814176829808956018, guid: 58f40b12bbc864f3c96c6505a9a1e1e3, type: 2}
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- {fileID: 11400000, guid: d0f8149c48842b4488cf6fb974cff9a2, type: 2}
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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@@ -165,7 +163,7 @@ PlayerSettings:
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androidSupportedAspectRatio: 1
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androidMaxAspectRatio: 2.1
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applicationIdentifier:
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Android: com.pineappletech.zombie.anhuiwuhuguanwei
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Android: com.pineappletech.zombie.shandongjiningshangchang
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Standalone: com.DefaultCompany.com.unity.template.ar
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buildNumber:
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Standalone: 0
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