fix:场景材质丢失问题

This commit is contained in:
bzx
2025-08-30 19:58:51 +08:00
parent c2555a5801
commit b926717db2
5 changed files with 68 additions and 21 deletions

View File

@@ -5,7 +5,7 @@ EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 1
- enabled: 0
path: Assets/_Zombie/Scenes/Company1Floor.unity
guid: 386a8fdea01af8a4e8d4a9835407ddec
- enabled: 0
@@ -14,7 +14,7 @@ EditorBuildSettings:
- enabled: 0
path: Assets/_Zombie/Scenes/Shandong_Jining_Shangchang_nei.unity
guid: c58727a975cdcca41b42f70a2fc91ab1
- enabled: 0
- enabled: 1
path: Assets/_Zombie/Scenes/Shandong_Jining_Shangchang.unity
guid: 774ba51685c4dca4484fd78833301ede
m_configObjects:

View File

@@ -142,9 +142,7 @@ PlayerSettings:
visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0
bundleVersion: 1.0.0
preloadedAssets:
- {fileID: 1814176829808956018, guid: 58f40b12bbc864f3c96c6505a9a1e1e3, type: 2}
- {fileID: 11400000, guid: d0f8149c48842b4488cf6fb974cff9a2, type: 2}
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1
@@ -165,7 +163,7 @@ PlayerSettings:
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
Android: com.pineappletech.zombie.anhuiwuhuguanwei
Android: com.pineappletech.zombie.shandongjiningshangchang
Standalone: com.DefaultCompany.com.unity.template.ar
buildNumber:
Standalone: 0