24 lines
464 B
C#
24 lines
464 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class Settle : MonoBehaviour
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{
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/// <summary>
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/// 倒计时文本
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/// </summary>
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public TextMeshProUGUI LessTimeText;
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public TextMeshProUGUI blueText;
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public TextMeshProUGUI redText;
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public void Update()
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{
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if(GameManager.Ins==null)
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return;
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LessTimeText.text = GameManager.Ins.GetLessTimeStr();
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}
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}
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