Files
Zombie/Assets/_Zombie/Scripts/FollowCamera.cs

19 lines
616 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Valheim
{
public class FollowCamera : MonoBehaviour
{
// Update is called once per frame
void Update()
{
Transform camT = Camera.main.transform;
Vector3 cameraForward = new Vector3(camT.forward.x, camT.forward.y, camT.forward.z);
transform.position = camT.transform.position;
Quaternion quaternion = Quaternion.LookRotation(cameraForward);
transform.rotation = Quaternion.Slerp(transform.rotation, quaternion, 0.1f);
}
}
}