修改脚本规范
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@@ -87,7 +87,7 @@ public class GameLocal : MonoBehaviour
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if (place == Place.Yangzhou_Hanjiang_TansuoZhongxin_wai)
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authInfo.shop = 5;
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if(place == Place.Shandong_Jining_Shangchang_nei)
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authInfo.shop = 9;
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authInfo.shop = 9;
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#endif
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authInfo.gameId = 6;
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string authJson = JsonUtility.ToJson(authInfo);
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@@ -120,7 +120,7 @@ namespace Common
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progressText.text = "0%";
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_progress = 0;
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_isAuth = false;
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Debug.Log("鉴权成功");
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//Debug.Log("鉴权成功");
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//_isAuth = true;
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//GameManager.Ins.UpdateConf();//修改为本地游戏
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float curWaitTime = 0;
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@@ -142,7 +142,9 @@ PlayerSettings:
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visionOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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bundleVersion: 1.0.0
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preloadedAssets: []
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preloadedAssets:
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- {fileID: 11400000, guid: d0f8149c48842b4488cf6fb974cff9a2, type: 2}
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- {fileID: 1814176829808956018, guid: 58f40b12bbc864f3c96c6505a9a1e1e3, type: 2}
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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