修改脚本规范

This commit is contained in:
ZYT
2025-08-02 10:57:12 +08:00
parent 5aeb34d1e7
commit 34d2118f50
3 changed files with 5 additions and 3 deletions

View File

@@ -87,7 +87,7 @@ public class GameLocal : MonoBehaviour
if (place == Place.Yangzhou_Hanjiang_TansuoZhongxin_wai)
authInfo.shop = 5;
if(place == Place.Shandong_Jining_Shangchang_nei)
authInfo.shop = 9;
authInfo.shop = 9;
#endif
authInfo.gameId = 6;
string authJson = JsonUtility.ToJson(authInfo);

View File

@@ -120,7 +120,7 @@ namespace Common
progressText.text = "0%";
_progress = 0;
_isAuth = false;
Debug.Log("鉴权成功");
//Debug.Log("鉴权成功");
//_isAuth = true;
//GameManager.Ins.UpdateConf();//修改为本地游戏
float curWaitTime = 0;

View File

@@ -142,7 +142,9 @@ PlayerSettings:
visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0
bundleVersion: 1.0.0
preloadedAssets: []
preloadedAssets:
- {fileID: 11400000, guid: d0f8149c48842b4488cf6fb974cff9a2, type: 2}
- {fileID: 1814176829808956018, guid: 58f40b12bbc864f3c96c6505a9a1e1e3, type: 2}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1