fix:补充
This commit is contained in:
@@ -200,9 +200,6 @@ public class GameManager : NetworkBehaviour
|
||||
_curAirdropTime = _airdropTime;
|
||||
ChangeBgmRpc(1);
|
||||
StartAirDrop();
|
||||
NetworkServer.Destroy(redDoor);
|
||||
NetworkServer.Destroy(blueDoor);
|
||||
|
||||
// 延迟1s后给所有人发放武器
|
||||
CoroutineTaskManager.Instance.WaitSecondTodo(() =>
|
||||
{
|
||||
@@ -367,11 +364,9 @@ public class GameManager : NetworkBehaviour
|
||||
gameState = GameState.Playing;
|
||||
BlueRoundScore = 0;
|
||||
RedRoundScore = 0;
|
||||
NetworkServer.Destroy(redDoor);
|
||||
NetworkServer.Destroy(blueDoor);
|
||||
RpcShowHUD();
|
||||
// foreach (var player in allPlayers)
|
||||
// {
|
||||
// RpcPlayerWaitRoundEnd(player.connectionToClient);
|
||||
// }
|
||||
MonoSingleton<CoroutineTaskManager>.Instance.WaitSecondTodo(() =>
|
||||
{
|
||||
GameStart();
|
||||
|
||||
Reference in New Issue
Block a user