fix:GameId调整为10
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@@ -9533,84 +9533,6 @@ Transform:
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--- !u!1 &840426136
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@@ -46120,4 +46042,3 @@ SceneRoots:
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- {fileID: 1819735988}
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- {fileID: 1213675344}
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- {fileID: 1378072393}
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- {fileID: 826505255}
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@@ -151,7 +151,7 @@ public class GameLocal : MonoBehaviour
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if (place == Place.Yunnan_Lincang_Linxiang_Hengji_Dixia)
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authInfo.shop = 25;
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#endif
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authInfo.gameId = 3;
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authInfo.gameId = 10;
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string authJson = JsonUtility.ToJson(authInfo);
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Debug.Log("发送数据 -> " + authJson);
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request.RawData = System.Text.Encoding.UTF8.GetBytes(authJson);
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