fix:小精灵沮丧和高兴调整
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@@ -775,9 +775,10 @@ namespace SpiritSystem
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// 通知外部完成
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onComplete?.Invoke();
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if(isStayInFront)
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SetState(SpiritState.StayInFront);
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// 跳舞动画播放完成后,回到固定不移动状态
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SetState(SpiritState.StayInFront);
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}
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/// <summary>
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@@ -821,9 +822,10 @@ namespace SpiritSystem
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// 通知外部完成
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onComplete?.Invoke();
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if(isStayInFront)
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SetState(SpiritState.StayInFront);
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// 沮丧动画播放完成后,回到固定不移动状态
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SetState(SpiritState.StayInFront);
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}
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/// <summary>
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